
because the hardware will push the sound out in whatever way makes sense. So atmos doesn't deal with channels as much as it deals with direction. Because it's using trickery in the sound to make it sound like things are coming from other directions, even though there are just two channels in your ear buds. If you have 100 speakers in a circle, it will play a little bit out of a bunch of speakers in whatever way makes sense to make it sound like the sound is coming from where you said it should. So if you have no right speaker, it will just play it out of the other stuff in the best way it can.

Traditionally, you would say "that explosion needs to come from the right, so put most of it in the right channel, some reverb in the back right, maybe a little bit in the center, etc."īut with atmos, you just tag the sound as being to "the right" and the player will use atmos technology to decide what speaker it comes out of. Where do you see that media info? On a player of some sort?Ītmos is supposed to be encoded with spatial data.

I mean, the media info does say 5.1 and it does show 6 channels. Sorry for my ignorance but what exactly is channel-agnostic? If you open on Audacity for instance you can see all 6 of them.
